* Installed JOGL on both linux and solaris. Unfortunately opengl was not on our Suns so I punted. * Installed on gridfarm002. * JOGL was simple, but needed to unpack the jar that included the .so files. Don't know why they were in a jar file. * Must set CLASSPATH and LD_LIBRARY_PATH to get things to work. * Played with pbuffers but don't really understand yet. Do note the Swing versions won't work with pbuffers. * Next problem is that this won't run remotely. * Xvfb (from XFree86) allows you to run virtual frame buffers. By running a vfb, you can run the X stuff required by OpenGL/JOGL to operate on a remote machine. That is, I fire up an xvfb server on DISPLAY 0:1 on gf2. I can then run X stuff on gf2 by using "export DISPLAY=0:1". * I found a nice utility from Sun: http://developers.sun.com/solaris/articles/xvfb.server. This (with a few mods)allows you to start, monitor, and stop the server. This also will start it using the non-root account of your choice (ie gateway). See also http://developers.sun.com/solaris/articles/solaris_graphics.html. * Incidentally, gf2 runs RedHat Fedora Core release 1 (Yarrow). I found the appropriate version of Xvfb and installed it trivially--there were no missing dependencies. This was learned after several false steps. * Next step is to figure out how to do offscreen rendering with pbuffer, but actually this may not even be necessary. * Found some useful stuff on writing to files here: http://www.repeatwhiletrue.com/p5/P5JOGL.html. Note last link is incorrect (just increment the number).