The primary objective of this workshop is to explore the possibility
of developing the computational capability to carry out large scale numerical
simulations of the physics of earthquakes in southern California and elsewhere.
These simulations would produce detailed temporal and
spatial patterns of earthquakes, surface deformation and gravity change,
seismicity, stress, as well as, in principle, other variables, including
pore fluid and thermal changes, for comparison to field and laboratory
data. To construct of the simulations, a state-of-the-art problem solving
environment must be developed that will facilitate:
1) Construction of numerical and computational algorithms and specific
environment(s) needed to carry out large scale simulations of these nonlinear
physical processes over a geographically distributed, heterogeneous computing
2) Development of a testbed for earthquake "forecasting" and "prediction"
methodologies which uses modern Object Oriented techniques and scalable
systems, software and algorithms which are efficient for both people and
computational execution time.